Learning and Instruction for Virtual Worlds by IDIA Lab

December 3, 2011 by Guest Author  
Filed under About Grants

 

The Aesthetic Camera Project was designed to deliver digital cinema curriculum through Second Life – an online virtual world. This intensive research and development project was hatched through a partnership between the College of Fine Arts, Office of the Provost, the Center for Media Design, and Information Technology. Students learn the techniques of filmmaking in this 3D collaborative multi-user environment and are able to make virtual films using the project’s equipment. Student designers and programmers worked with a team of local and global professionals from across the arts and sciences. The one-credit course focuses on cinematography instruction in the physical world and virtual world where it is also known as “machinima” and while teahing cinematography techniques and allowing students to gain hands-on experience with equipment and resources that might not ordinarily be available to them. Within the virtual studio, they can check out cameras, dollies, light systems and more to create their own original movies. They can also film using avatars in costume in a wide variety of virtual set locations. The project is set in an environment that stimulates creativity and interaction with fellow students and instructors. This environment includes virtual versions of all the necessary tools and some that do not exist in the real world, for example, a flexible shooting environment or holodeck. The Institute has found measurable benefits for both instructors and researchers
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